The Changelog
3/22/2011:
- Particle effects added!
- Damage notification pop-ups added.
- General pop-up system/manager added.
- General interactive UI screen class implemented.
- Basic Galaxy Map added.
- Basic Planet Screen added.
2/29/2011:
- Changed the third-person camera to a smooth camera.
- Development is underway on the Galaxy Map.
12/8/2011:
- Fixed a rare bug where the power-up text continued to display when progressing to the next level.
- Fixed an issue where the controller continued to vibrate when the player lost the game.
- Added an option to invert the controls to pitch. To invert the controls for pitch, press P on the keyboard or Y on the controller.
- Changed controller functioning. The left stick controls propulsion and the right stick now controls rotation.
12/7/2011:
- Implemented Xbox 360 controller input. (Special thanks to Richard Hyde for letting us borrow a controller!)
- Added a message for the player leaving the boundaries of mission space, and disabling their weapons.
- Added a message upon a target lock being acquired on the player by a Homing Mine.
- Improved level completion transition graphics.
- Changed Pulsars to rotate more quickly as their health declines. This looks cool.
- Added Wasps, a new enemy type. They are like Drones, but have 50 health instead of 10, and shoot three bullets instead of one.