Pew pew pew!

Changes for 12/7/2011

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As noted in our Changelog, we were up late last night implementing a few more changes before our presentation tomorrow:

  • Implemented Xbox 360 controller input! (Special thanks to Richard Hyde for letting us borrow a controller!)
  • Added a message for the player leaving the boundaries of mission space, and disabling their weapons.
  • Added a message upon a target lock being acquired on the player by a Homing Mine.
  • Improved level completion transition graphics.
  • Changed Pulsars to rotate more quickly as their health declines. This looks cool.
  • Added Wasps, a new enemy type. They are like Drones, but have 50 health instead of 10, and shoot three bullets instead of one.

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